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Dic Episodes
The Care Bears

(the above is the opening frame from the first cartoon series)
  • The Last Laugh-Cheer Bear learns that perseverance plays a big role in raising the spirits of a Grumpy Bear.
  • Soap Box Derby-A soapbox race turns into a comedy of errors when the Care Bears help two girls overcome the antics of a cheating team of racers.
  • The Forest of Misfortune-Professor Coldheart's fortune telling machine leads the Care Bears on a wild goose chase while he attempts to freeze the Forest of Feelings.
  • The Girl Who Called Wolf-Through a misadventure in an abandoned house, a girl learns that she can endanger others by telling lies.
  • Concrete Rain-Professor Coldheart plots to cover the Earth with concrete with the help of a girl who loves to roller-skate.
  • Mayor for a Day-Professor Coldheart rigs an election in his favor making him a mayor that creates havoc.
  • Magic Mirror-Professor Coldheart uses a magic mirror to turn the Care Bears into selfish, uncaring bears.
  • Dry Spell-The Care Bears and the Care Bear Cousins save a town from a drought.
  • Camp-The Care Bears teach two friends that their personality differences make them a stronger team.
  • Braces-The Care Bears try to cheer up a boy who is self-conscious about his new braces.
  • Split Decision-In a soccer game against a formidable team, the Care Bears teach an unathletic boy to have confidence in himself.
  • Wedding Bells-In a plot to destroy Care-A-Lot, Professor Coldheart stages a fake wedding.
  • The Night the Stars Went Out-A well-meaning maestro form the dark part of the galaxy steals the stars for light to read music by.
  • The Magic Shop-Professor Coldheart manufactures an unfeeling ray gun to turn a town of kids into unfeeling sorts.
  • Birthday-A young boy feels neglected by his parents on his birthday. With the influence of his friend, he destroys his parents' house while the Care Bears try to stop him.
  • Lucky Charm-Good Luck Bear gives a little girl who believes she is jinxed a lucky charm inside a box to help her gain confidence in herself.
  • Drab City-The Care Bears are stranded in a grey city where no one cares about anything.
  • The Cloud Worm-A cloud-eating work causes devastating earthquakes in Care-A-Lot.
  • The Old Man and the Lighthouse-With the help of the Care Bears, a group of children learn that a seemingly mean old man is actually a nice fellow.
  • Runaway-A little girl learns not to runaway from her problems through the mishaps with Professor Coldheart.
  • Daydreams-A young girl learns to balance her day dreaming with reality.


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